yeah, and what about gay porn?
Monday, 25 February 2019

Saved, But Not Forgotten

quote [ The evolution of saving in video games, from the password to the cloud, and nearly every obscure memory card format in-between. ]

Games must be saved for tomorrow's play
[SFW] [games] [+4 Interesting]
[by ScoobySnacks@7:40amGMT] [0 comments]

Thursday, 21 February 2019

Progress in Play: Board Games and the Meaning of History

quote [ Players moving pieces along a track to be first to reach a goal was the archetypal board game format of the 18th and 19th century. Alex Andriesse looks at one popular incarnation in which these pieces progress chronologically through history itself, usually with some not-so-subtle ideological, moral, or national ideal as the object of the game. ]

We liked to play old board games
[SFW] [games] [+4 Informative]
[by ScoobySnacks@6:08amGMT] [3 comments]

Monday, 11 February 2019

In Total Control

quote [ From the arcades to the living room, how the controller has evolved?and why one tech historian, Benj Edwards, started building his own. ]

You say your controller's broken
[SFW] [games] [+2]
[by ScoobySnacks@6:01amGMT] [1 comment]

Saturday, 9 February 2019


quote [ We have also shipped various physical items before (binders for SHENZHEN I/O, zines for EXAPUNKS) and have a rich, if somewhat complex, relationship with our local post office. ]

Lovingly assembled 400 pages of Zachtronics design documents. Sadly a horrific shipping cost for us continental people.
[SFW] [games] [+3 Underrated]
[by Paracetamol@9:07pmGMT] [4 comments]

Tuesday, 5 February 2019

So You Want To Compete With Steam: Epic, Discord, Kartridge, and RobotCache

quote [ Good luck out there, and mind the sharks. ]

Following up the yearly plea for alternative stores, this highlights many aspects around current Steam competitors like the Epic one and comes off relatively favorable for the Kartridge service (of Kongregate).

Via the very good weekly Sunday Papers column on Rock Paper Shotgun.
[SFW] [games] [+4 Informative]
[by Paracetamol@12:18pmGMT] [0 comments]

Tuesday, 15 January 2019

Oil it or Spoil it!

quote [ An overly literal collision engine will make you fall as soon as your feet leave solid ground. But what if you give the player just a few extra frames, and if they push the jump button a few milliseconds too late, you still give them a valid jump? ]

As opposed to the last one, this article gives some insights in that forgiveness sometimes makes for a better game experience. There was a longer Twitter conversation featuring even more adjustments collected in a Polygon article.
[SFW] [games] [+4 Interesting]
[by Paracetamol@10:02amGMT] [6 comments]

Saturday, 12 January 2019

The Art of Failure

quote [ I play video games though I know I will fail, at least part of the time. On a higher level, I think I enjoy playing video games, but why does this enjoyment contain at its core something that I most certainly do not enjoy? ]

Found this via another article on what defines a game ?judging from reviews, this sounds like an interesting notion, challenging purposeful behaviour.

Theres also a little podcast interview on it.
[SFW] [games] [+3 Interesting]
[by Paracetamol@10:56pmGMT] [1 comment]

Thursday, 3 January 2019


quote [ The method by which the AI selects the worst possible piece is extremely simple to describe (test all possible locations of all possible pieces, see which of the pieces' best-case scenarios is the worst, then spawn that worst piece), but quite time-consuming to execute, so please forgive me if your browser chugs a little after locking each piece. ]

Too many S pieces. Now where is my line?

[SFW] [games] [+2 laz0r]
[by satanspenis666@2:46amGMT] [13 comments]

Wednesday, 2 January 2019

On The Missing and what we choose to ignore

quote [ If we can play AAA titles while ignoring their bad politics, we should make the effort to experience indies that tell human stories while ignoring their clunkiness ]

A nice call for quirky games in the light of big bland ones. Plus, they're cheaper!
[SFW] [games] [+4 Interesting]
[by Paracetamol@8:38pmGMT] [3 comments]

Friday, 28 December 2018

This Roomba can create its own Doom levels

quote [ Game developer and designer Rich Whitehouse gave the world an unusual present this Christmas Eve. It?s called Doomba, and it uses the popular Roomba vacuuming robots to create levels for Doom, the classic first-person shooter. ]

I would have loved this way back in 94.

Making Doom wads was always a pain. Build all the way!
[SFW] [games] [+4 laz0r]
[by rylex@5:25amGMT] [2 comments]

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