Tuesday, 5 March 2024
quote [ a web-based game about first evolving a species from primordial ooze into a sentient species, then guiding that new species into a mighty civilization that will eventually take to the stars and colonize space. ]
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mechanical contrivance said @ 6:00pm GMT on 6th Mar
[Score:1 Underrated]
After playing this for a day, I'd say it isn't mindless. There's a lot of resource management involved. Many clicking games can be ignored for long stretched of time, but this one requires more attention.
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Paracetamol said @ 8:48pm GMT on 6th Mar
yup, luckily they have an easy savegame handler
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Paracetamol said @ 8:52pm GMT on 6th Mar
i only now realized this even has a pause button: if you leave this idling for too long, random effects mess up your calibrated numbers-go-up that you didn't bother to look at.
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mechanical contrivance said @ 12:33am GMT on 14th Mar
[Score:1 Informative]
Ok, I think I'm done. I've been playing this almost nonstop and got as far as someone can in that time, I think. I've been four different races and I don't feel like I'm getting any enjoyment out of it anymore.
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Paracetamol said @ 7:12pm GMT on 14th Mar
oh wow.. after a day and a half or I got to factories and the whole extraction thing became a bit of a turnoff. Would've liked to see more of that initial phase though.
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mechanical contrivance said @ 8:38pm GMT on 14th Mar
I think the problem is the complexity. There's a lot to keep track of and it gets tiring after a while. It also needs constant attention or else you'll feel like you're wasting time since there's a limit on how many of each resource you can store. That's not what I look for in a clicker game. Clicker games are also called idle games for a reason.
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mechanical contrivance said @ 10:01pm GMT on 5th Mar
A nice time waster.
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thehollowmen said @ 6:51am GMT on 6th Mar
Thank you!
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(thumb source)