Understanding Power -
The Indispensible Chomsky
quote [ Say it ain't so, Gaben! Half-Life 3 will never release, and what's worse, Valve wants it that way. We have multiple sources all confirming this... ]
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blacksun]
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spaceloaf said @ 10:11am GMT on 28th July
Personally I think that is unlikely.
Their VR is being released at the end of year. Unless they have been working on VR HL3 in secret for the last 3 years (!!!) I don't think that is going to be their launch strategy. The technology would not even have been mature enough for them to have a target to design to.
I would put my money on something like Portal. It has mass appeal (e.g. kid friendly), possibilities for really vivid mind-bending effects, simple environments that won't be overwhelming for first-time users, and it can be a short experience that doesn't have to live up to an AAA standard to be successful.
spaceloaf said @ 10:11am GMT on 28th July
Personally I think that is unlikely.
Their VR is being released at the end of this year. Unless they have been working on VR HL3 in secret for the last 3 years (!!!) I don't think that is going to be their launch strategy. The technology would not even have been mature enough for them to have a target to design to.
I would put my money on something like Portal. It has mass appeal (e.g. kid friendly), possibilities for really vivid mind-bending effects, simple environments that won't be overwhelming for first-time users, and it can be a short experience that doesn't have to live up to an AAA standard to be successful.
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spaceloaf said @ 10:11am GMT on 28th July [Score:1 laz0r]
Personally I think that is unlikely.
Their VR is being released at the end of this year. Unless they have been working on VR HL3 in secret for the last 3 years (!!!) I don't think that is going to be their launch strategy. The technology would not even have been mature enough for them to have a target to design to.
I would put my money on something like Portal. It has mass appeal (e.g. kid friendly), possibilities for really vivid mind-bending effects, simple environments that won't be overwhelming for first-time users, and it can be a short experience that doesn't have to live up to an AAA standard to be successful.