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Thursday, 4 June 2026
quote [ Trapped inside a one-billion block simulation generated by Euler's Number. Subvert the Matrix, mine anomalies, and break the encryption. ]
Something been working on for ~4 days or so.
Thought try pushing thought into practice. C++ Server HTML Frontend Data manipulation on this set. https://www.youtube.com/watch?v=feJ65pt_10k Game-play snippet.
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R1Xhard said[1] @ 10:38pm GMT on 5th Jun
Oh yea need to tweak the instructions and make an in game manual.
M - Toggle mouse input. On XY tracking to the smaller on screen cursor to centre {cockpit} if gamepad Right Stick WASD/Left Stick - Movement (Strafe) ARROW KEYS/RIGHT STICK & BUMPER ON GAMEPAD - Z-Axis rotation & Barrel Roll E/LEFT TRIGGER - Repulse (Sumo players) Q/RIGHT TRIGGER - Laser (Mine resources/Stun players) X/RIGHT STICK INPUT - Read Co-ords and Voxel type T - Map Y - Emoji Comms U - Upgrade Menu O - Options Menu P - Block Stats Menu D-PAD - Some Menus mapped Sounds are unique to each voxel's 0-9 Euler's digit and modulated with block INT used tracked for Entropy to modulate sound for each block. Capped at 4 blocks in sound queue per second rest culled, 240 bpm if you max the laser LVL up. |
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R1Xhard said @ 11:10pm GMT on 5th Jun
Side note.
Learn by doing I guess, even those these things are old. |
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R1Xhard said @ 5:30pm GMT on 12th Jun
Snakes & Ladders in a 3D environment using the same map data as the 6 Degrees of Freedom game.
Early prototype like everything else. |
6 Degrees of Freedom Voxel Mining MMO.