Thursday, 4 June 2026

CALLING ALL PLAY-TESTERS: Everse.art - Subvert the Matrix

quote [ Trapped inside a one-billion block simulation generated by Euler's Number. Subvert the Matrix, mine anomalies, and break the encryption. ]

First Rule: Be excellent to each other.

6 Degrees of Freedom Voxel Mining MMO.

Something been working on for ~4 days or so.

Thought try pushing thought into practice.

C++ Server

HTML Frontend

Data manipulation on this set.

https://www.youtube.com/watch?v=feJ65pt_10k

Game-play snippet.
[SFW] [games] [+1 Informative]
[by R1Xhard]
<-- Entry / Comment History

R1Xhard said @ 10:38pm GMT on 5th June
Oh yea need to tweak the instructions and make an in game manual.

M - Toggle mouse input. On XY tracking to the smaller on screen cursor to centre {cockpit} if gamepad Right Stick
WASD/Left Stick - Movement (Strafe)
ARROW KEYS/RIGHT STICK & BUMPER ON GAMEPAD - Z-Axis rotation & Barrel Roll
Q/LEFT TRIGGER - Repulse (Sumo players)
E/RIGHT TRIGGER - Laser (Mine resources/Stun players)
X/RIGHT STICK INPUT - Read Co-ords and Voxel type
T - Map
Y - Emoji Comms
U - Upgrade Menu
O - Options Menu
P - Block Stats Menu

D-PAD - Some Menus mapped

Sounds are unique to each voxel's 0-9 Euler's digit and modulated with block INT used tracked for Entropy to modulate sound for each block. Capped at 4 blocks in sound queue per second rest culled, 240 bpm if you max the laser LVL up.






R1Xhard said @ 10:59pm GMT on 5th June
Oh yea need to tweak the instructions and make an in game manual.

M - Toggle mouse input. On XY tracking to the smaller on screen cursor to centre {cockpit} if gamepad Right Stick
WASD/Left Stick - Movement (Strafe)
ARROW KEYS/RIGHT STICK & BUMPER ON GAMEPAD - Z-Axis rotation & Barrel Roll
E/LEFT TRIGGER - Repulse (Sumo players)
Q/RIGHT TRIGGER - Laser (Mine resources/Stun players)
X/RIGHT STICK INPUT - Read Co-ords and Voxel type
T - Map
Y - Emoji Comms
U - Upgrade Menu
O - Options Menu
P - Block Stats Menu

D-PAD - Some Menus mapped

Sounds are unique to each voxel's 0-9 Euler's digit and modulated with block INT used tracked for Entropy to modulate sound for each block. Capped at 4 blocks in sound queue per second rest culled, 240 bpm if you max the laser LVL up.







<-- Entry / Current Comment
R1Xhard said @ 10:38pm GMT on 5th June
Oh yea need to tweak the instructions and make an in game manual.

M - Toggle mouse input. On XY tracking to the smaller on screen cursor to centre {cockpit} if gamepad Right Stick
WASD/Left Stick - Movement (Strafe)
ARROW KEYS/RIGHT STICK & BUMPER ON GAMEPAD - Z-Axis rotation & Barrel Roll
E/LEFT TRIGGER - Repulse (Sumo players)
Q/RIGHT TRIGGER - Laser (Mine resources/Stun players)
X/RIGHT STICK INPUT - Read Co-ords and Voxel type
T - Map
Y - Emoji Comms
U - Upgrade Menu
O - Options Menu
P - Block Stats Menu

D-PAD - Some Menus mapped

Sounds are unique to each voxel's 0-9 Euler's digit and modulated with block INT used tracked for Entropy to modulate sound for each block. Capped at 4 blocks in sound queue per second rest culled, 240 bpm if you max the laser LVL up.








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