Monday, 29 October 2018
quote [ Field testing of the game gave feedback that this was unfair, so Logg changed the saucer’s algorithm to miss the player with its first shot, to give a chance to respond. This led to the (in)famous “lurking” tactic used by players to this day, where a single rock can be left on-screen, and players can pick off 1,000 points a time by shooting down saucers as they appear on screen. ]
This one is climbing the bookmarking charts … for the retro game aficionados.
The article shows a “video game plan form” that came pretty close to the finished product. Now these sort of documents often get fabricated in a “making of”-fashion –after– the media is acually finished, but I just want this to be true:
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lilmookieesquire said @ 12:42am GMT on 30th Oct
I've been watching speedruns of childhood videogames and it's like getting kicked in the balls everytime.
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rylex said @ 1:23am GMT on 30th Oct
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