Saturday, 7 August 2021

Gabe Newell: Alyx Ending 'Right For Where Half-Life's Going'

quote [ Gabe Newell says Half-Life: Alyx's ending was the "right progression for where we're going with Half-Life." HMM. ]

lol. Half Life 4 confirmed.

I've been playing HL:A mod C17YSCAPE this past week. It's quite good. The level design and lighting is pretty on par with regular Alyx and the pacing and fighting isn't half bad either. I think I've got about a good 6 hours on it so far. Plus all the bhaptics Alyx mods still work on it, which is a major bonus.
[SFW] [Virtual & Augmented Reality]
[by steele]
<-- Entry / Comment History

cb361 said @ 10:36pm GMT on 7th August
The cliffhanger at the end of HL2:E2 was fine, but after fifteen years it's an industry joke. There was nowhere Valve could have taken the storyline, except by embracing and subverting it.

I haven't had much replay value out of Alyx because I find the experience too stressful. It's funny, I love the idea of VR because I desperately want something that will feel real. I want feel the cold desert wind on my face as I stare at the Clockwork Orrery. But Alyx is too real for me. I turned on the infinite-ammo cheat because fuck headcrabs.

I'd love to try making the VR gloves, but don't have the time. Plus, I'm just not a hardware person. It always breaks. I'm better at making decent software.


cb361 said @ 10:40pm GMT on 7th August
The cliffhanger at the end of HL2:E2 was fine, but after fifteen years it's an industry joke. There was nowhere Valve could have taken the storyline, except by embracing and subverting it.

I haven't had much replay value out of Alyx because I find the experience too stressful. It's funny, I love the idea of VR because I desperately want something that will feel real. I want feel the cold desert wind on my face as I stare at the Clockwork Orrery. But Alyx is too real for me. I turned on the infinite-ammo cheat because fuck reloading when there's headcrabs.

I'd love to try making the VR gloves, but don't have the time. Plus, I'm just not a hardware person. It always breaks. I'm better at making decent software.


cb361 said @ 10:11am GMT on 8th August
The cliffhanger at the end of HL2:E2 was fine, but after fifteen years it's an industry joke. There was nowhere Valve could have taken the storyline, except by embracing and subverting it.

I haven't had much replay value out of Alyx because I find the experience too stressful. It's funny, I love the idea of VR because I desperately want something that will feel real. I want feel the cold desert wind on my face as I stare at the Clockwork Orrery. But Alyx is too real for me. I turned on the infinite-ammo cheat because fuck reloading when there's headcrabs.

I'd love to try making the VR gloves, but don't have the time. Plus, I'm just not a hardware person. It always breaks. I'm better at making decent software.



<-- Entry / Current Comment
cb361 said @ 10:36pm GMT on 7th August [Score:1 Interesting]
The cliffhanger at the end of HL2:E2 was fine, but after fifteen years it's an industry joke. There was nowhere Valve could have taken the storyline, except by embracing and subverting it.

I haven't had much replay value out of Alyx because I find the experience too stressful. It's funny, I love the idea of VR because I desperately want something that will feel real. I want feel the cold desert wind on my face as I stare at the Clockwork Orrery. But Alyx is too real for me. I turned on the infinite-ammo cheat because fuck reloading when there's headcrabs.

I'd love to try making the VR gloves, but don't have the time. Plus, I'm just not a hardware person. It always breaks. I'm better at making decent software.




Posts of Import
Karma
SE v2 Closed BETA
First Post
Subscriptions and Things

Karma Rankings
ScoobySnacks
HoZay
Paracetamol
lilmookieesquire
Ankylosaur