Saturday, 16 February 2019

Model Metropolis

quote [ Housing programs aimed at improving the condition of the underemployed, Forrester warned, “increased unemployment and reduced upward economic mobility” and would condemn the underemployed to lifelong poverty. This idea wouldn’t have seemed new to anyone steeped in the conservative or libertarian tradition, but Forrester’s technical approach helped update it for the digital age. ]

Another example on why acting clever is sometimes the worst attitude of all. Also, games and systems.
[SFW] [people] [+6 Interesting]
[by Paracetamol@7:49pmGMT]

Comments

lilmookieesquire said @ 11:06pm GMT on 16th Feb [Score:1 Underrated]
Within a few years of its release, instructors at universities across the country began to integrate SimCity into their urban planning and political science curriculums. Commentators like the sociologist Paul Starr worried that the game’s underlying code was an “unreachable black box” which could “seduce” players into accepting its assumptions, like the fact that low taxes promoted growth in this virtual world. “I became a total Republican playing this game,” one SimCity fan told the Los Angeles Times in 1992. “All I wanted was for my city to grow, grow, grow.”

😒 don’t blame the game for that, that’s on that guy.
Paracetamol said @ 7:58pm GMT on 18th Feb
This behaviour also stems from the fact, that even the most sandboxy game has systems you start to adapt and master. This Civilization review did a good job of explaining this.
ethanos said @ 6:01pm GMT on 17th Feb
It's all in the assumptions, I assume.
(Jay Forrester was on the faculty at MIT when I was a grad student there many years ago).

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