Thursday, 1 February 2018

Where do downloadable games go when they die?

quote [ But considering that digital games change so much over time, with content added, tweaked and taken away, perhaps it's impossible to preserve such games in any meaningful way. After all, which version of the game do you preserve? Perhaps it's better to think of video game history in a similar way to the study of history as a whole - as a sequence of documents, interpretations and recollections that capture moments in time, all in the context of the events of the day. ]

More on media conservation and the death of portals.
[SFW] [games]
[by Paracetamol@6:27pmGMT]

Comments

spaceloaf said @ 4:30am GMT on 2nd Feb [Score:1 Informative]
Personally, I think the ship already sailed once consoles got the ability to patch games post release.

Now, if you buy a PS4 game for example, two things immediately happen the first time you put in the disc. The entire game is installed on to the hard drive and the PS4 immediately goes online to look for patches.

These patches are not just bug fixes, but often significant performance improvements, re-balancing of in-game content, and even completely new features and game modes.

Its already at the point that what is on the physical disk has no relation to the current state of the game. The PS4 won't even let you use online features if you don't patch the latest version, and honestly most of the time you want the latest version due to all the improvements.

So there's pretty much no way to get a "complete" version of a game if the Playstation Network goes down or Sony decides to stop supporting it. Its not even a matter of DRM; you just lose access to the data full stop.

As much as I love it to be different, I think there's pretty much no good answer. Even pirates will get bored of keeping up to date with all the latest patches. And its in companies interest to release as many patches as possible to make keeping up even more tedious. The digital economy has us by the balls here.
cb361 said @ 8:21am GMT on 2nd Feb
When software becomes dependent on processing performed online, it may be inevitable that that software will be lost to posterity, like Sim City
microbio said @ 3:22pm GMT on 2nd Feb [Score:1 laz0r]
Paracetamol said @ 4:05pm GMT on 2nd Feb
They actually let you roll back releases. Sadly devs are a bit less likely to update regularly there.
the circus said @ 8:41pm GMT on 1st Feb
Since the Appocalypse I've realized that any games you "buy" from the Apple App Store are just rentals that last no more than four years after the games initial release.
cb361 said @ 8:46pm GMT on 1st Feb [Score:1 Funny]
Let's face it. If you haven't finished Flappy Birds in that time, you're not gonna.
midden said @ 12:30am GMT on 2nd Feb
ftp.funet.fi/pub

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